Product Line: Spacemaster
Product Edition: SPAM
Product Name: Tech Law: Equipment Manual
Product Type: Supplement
Author: Robert J. Defendi
Stock #: 4512
ISBN: 1-55806-564-4
Publisher: ICE
Page Count: 128
Release Date: 2000
Language: English
Format | Cover Price | Released |
Softcover | $20.00 | 2000 |
$10.00 | 24-Jun-04 | |
Hardcover | $30.00 | 11-May-07 |
Cloth Bound | $271.00 | 11-May-07 |
$15.00 | 07-Jun-2012 |
Purchase:
Tech Law: Equipment Manual at DriveThruRPG
Tech Law: Equipment Manual at Noble Knight Games (Used)
Cover/Jacket Text:
The cat pounced again, and Christian swung his sword. The monoblade clashed with the cat’s hazzok, throwing Christian to one side and bruising his shoulder as 250kg barreled through where he used to be standing.
Christian scrambled back to his feet, just in time. He didn’t know why the cat was after him, but when a Falar wanted you dead, you usually died. He swung again as the cat charged. This time several supports cracked and the scaffolding slid to a bit of an angle. Not good. The cat was crazy. What was he thinking?
It didn’t matter. Christian didn’t need to think like a cat. He needed to think like a monkey. What could a monkey do that a cat couldn’t?
This Equipment Manual provides everything an enterprising privateer can carry – and more! Picture yourself in kinetic armor with a needler in one hand, a monosword in the other hand, and a sniping plasma-carbine with holo-sights on your back. How about adding on a thruster pack, a medscanner, a sneak suit, and a velocity shield? Going camping? Try anti-glare lenses, a vapor canteen, and an environment tent. With the right connections, you might even be able to load up with professional and military grade gear.
Also included are 5 critical tables, 16 attack tables, complete tech level benchmarks, and guidelines for construction & design, malfunction & repair, and breakage.
Outfit yourself for adventure! Dress for the kill! Equip to the max!
3 volumes, the perfect tool for customizing technology in your science fiction game. Look for Vehicle Manual and Robotics Manual to add even more tech to your game!
Table of Contents:
Introduction. ..................................4 What Is Spacemaster? .................4 Spacemaster Elements ................4 Rule Books ..................................4 Setting Books ..............................5 Rolemaster Products ....................5 Standard System Products ..........5 Special Thanks ...........................5 1.0 Welcome. ................................6 Using Tech Law with SM. ............6 Using Tech Law without SM. .......6 Using Rolemaster with Tech Law. 6 2.0 Tech Levels. ...........................7 2.1 Tech Level Concepts ................7 2.2 Using Tech Levels .....................7 2.3 Time Travel ..............................7 2.4 Tech Levels and Skill Usage .....7 2.5 Raising the Local Tech Level ....8 2.6 Fitting Technology to Your Campaign .....................8 3.0 Tech Level Benchmarks. ..10 3.1 General ...................................10 3.2 Arms and Armor .....................12 3.3 Communication Technology ...14 3.4 Computers and Data Storage ..15 3.5 Energy Sources ......................16 3.6 General Science ......................17 3.7 Law and Law Enforcement ......19 3.8 Medicine .................................20 4.0 Assigning Levels of Development. ............................21 4.1 Racial Considerations .............21 4.1.1 General Biology ...............21 4.1.2 Psychological Considerations ...............23 4.1.3 Perception Considerations 23 4.1.4 Mating Considerations ......23 4.2 Cultural Considerations ...........23 5.0 Specific Advancements. ...25 5.1 Energy Sources ......................25 5.2 Communication Technology ...28 5.3 Computers ..............................28 5.4 Law and Law Enforcement ......29 5.5 Medicine .................................29 6.0 Using This Section. ............32 6.1 Availability ..............................32 6.2 Normal Gear ...........................33 6.3 Professional Gear ....................33 6.4 Military-Grade Gear ................33 7.0 Arms and Armor. ...............33 7.1 Normal Gear ...........................34 7.2 Professional Gear ....................37 7.3 Military-Grade Gear ................41 7.4 Price List .................................54 8.0 Clothing. ...............................56 8.1 Normal Gear ...........................56 8.2 Professional Gear ....................56 8.3 Military Gear ...........................57 8.4 Price List .................................57 9.0 Data Storage & Retrieval. 58 9.1 Normal Gear ...........................58 9.2 Professional Gear ....................60 9.3 Military Gear ...........................60 9.4 Price List .................................60 10.0 Drugs. .................................61 10.1 Unrestricted Drugs ................61 10.2 Restricted Drugs ...................61 10.3 Military-Grade Drugs .............63 10.4 Recreational/Illegal Drugs .....64 10.5 Price List ...............................65 11.0 Medical Equipment. .........66 11.1 Normal Gear .........................66 11.2 Professional Gear ..................66 11.3 Military-Grade Gear ..............68 11.4 Price List ...............................69 12.0 Personal Gear. ..................69 12.1 Normal Gear .........................70 12.2 Professional Gear ..................72 12.3 Military-Grade Gear ..............75 12.4 Price List ...............................76 13.0 Power Cells. ......................77 13.1 Normal Gear .........................77 13.2 Professional Gear ..................78 13.3 Military-Grade Gear ..............78 13.4 Price List ...............................78 14.0 Survival Equipment. ........79 14.1 Normal Gear .........................79 14.2 Professional Gear ..................81 14.3 Military-Grade Gear ..............82 14.4 Price List ...............................82 15.0 Tools. ..................................83 15.1 Normal Gear .........................83 15.2 Professional Gear ..................83 15.3 Military-Grade Gear ..............84 15.4 Price List ...............................84 16.0 Using Equipment. ............86 16.1 Man-Portable Scanners .........86 16.2 Security ................................86 16.3 Breakage ..............................87 17.0 Construction & Design. ..88 17.1 Using the Construction/Design Chart ..88 17.1.1 Assigning A Difficulty .....88 17.1.2 Design Maneuver ...........88 17.1.3 Construction Maneuver ..89 17.1.4 Effects of Research and Development .................92 17.1.5 Cost ...............................92 17.2 Machines ..............................92 17.3 Weapons/Small Devices .......92 17.4 Larger Constructs .................92 17.5 Organisms ............................92 18.0 Malfunction & Repair. .....93 18.1 When Malfunctions Occur .....93 18.2 Weapon Malfunctions............93 18.3 Repairs .................................93 THE APPENDICES A-1.0 Optional Rules. ...............98 A-1.1 Using Arms Law and Weapon Law. ......................98 A-1.2 Melee Weapon Quality ........99 A-1.3 Purchasing Gear From Other Products ....................99 A-1.4 New Combat Tables ............99 A-2.0 Critcal Tables. .................99 Powered Armor Critical Strike Table EM-A-3.1.................100 Radiation Critical Strike Table EM-A-3.2.................101 Raking Critical Strike Table EM-A-3.3.................102 Shrapnel Critical Strike Table EM-A-3.4.................103 Tiny Critical Strike Table EM-A-3.5.................104 A-3.0 Attack Tables. ................99 Battleaxe Attack Table A-Em-2.1 ................105 Broadsword Attack Table A-Em-2.2 ................106 Club/Jo Stick Attack Table A-Em-2.3 ................107 Combat Knife Attack Table A-Em-2.4 ................108 Compound Bow Attack Table A-Em-2.5 ................109 Crossbow Attack Table A-Em-2.6 ................110 Flamer Attack Table A-Em-2.7 ..111 Grenade Attack Table A-Em-2.8 ................112 Hammer/Mace Attack Table A-Em-2.9 ................113 Monosword Attack Table A-Em-2.10 ..............114 Monowhip Attack Table A-Em-2.11 ..............115 Needler Attack Table A-Em-2.12 ..............116 Nuclear Grenade Attack Table A-Em-2.13 ..............117 Rapier Attack Table A-Em-2.14 .118 Staff/Bo Stick Attack Table A-Em-2.15 ..............119 Two-Handed Sword Attack Table A-Em-2.16 ..............120 A-4.0 Price Tables. .................121 Firearms Table EM-7.26 .............121 Weapon Accessories Table EM-7.27 ..................121 Blasters Table EM-7.28 ..............121 Lasers Table EM-7.29 .................121 Plasma Weapons Table EM-7.30 ..................122 Armor Table EM-7.31 .................122 Ammunition Table EM-7.32 ........122 Shield Table EM-7.33 .................122 Other Weapons/Armor Table EM-7.34 ..................122 Data Storage and Retrieval Table EM-9.1 ....................123 Medical Equipment Table EM-11.1 ..................123 Survival Gear Table EM-14.1 ......123 Power Cell Table EM-13.3 ..........123 Pharmaceutical Table EM-10.1 ...124 Clothing Table EM-8.1 ................125 Personal Gear Table EM-12.1 .....125 Tools Table EM-15.1 ..................125
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